Publisher: Activision
Publisher: Activision
Genre: Action
Release Date: May 1, 2009 (US)
Release Date: May 1, 2009 (US)
Release Date: April 29, 2009 (AU)
T for Teen: Blood, Mild Language, Tobacco Reference, Violence
X-Men Origins: Wolverine

View All 1 Videos
Publisher: Activision
Publisher: Activision
Genre: Action
Release Date: May 1, 2009 (US)
Release Date: May 1, 2009 (US)
Release Date: April 29, 2009 (AU)
T for Teen: Blood, Mild Language, Tobacco Reference, Violence

X-Men Origins: Wolverine Walkthrough & Strategy Guide

Bookmark and Share
Published: Jan 13, 2009

X-men Origins: Wolverine Guide

Controls Skills

Logan has several upgrades he can plow his experience points into. Since you can replay the whole game once you complete it on any difficulty, it would be to your advantage to play the game first through on easy to upgrade your hero suitably.

Once experience is spent into an upgrade, you cannot undo it when you leave the menu. Be wary what you spend it on, and milk the enemies out of all the experience they can drop.

Health Increase Maximum level 6. This increases the maximum lifebar of Logan. Note that Logan starts at the 50% of his potential maximum. Each block adds a little bit more to his maximum life bar.
Health Recharge Maximum level 6. This increases the rate at which Logan refills his life when injured and not fighting. Note Logan can be running or blocking and still regenerate life. It's probably better to upgrade this with the defence stats instead of just increasing life all the time.
Combat Damage Maximum level 6. This increases the damage done by Logan in normal and rage attacks. Increase this skill with his defence and regeneration to make him more effective in slaying enemies for experience.
Rage! Maximum level 3. Increases the damage done by Logan in rage mode. This appends to the damage skill, giving Logan an incredible damage bonus in rage mode.
Bullet Resist Maximum level 4/5. This increases Logan's defence against firearms. Increase this along with the other defence stat.
Toughness Maximum level 4/5. This increases Logan's defence against melee attacks. Increase this with the other defence stat.
Feral Duration Maximum level 3/4. This is increases the extra-sensory mode by a little bit. Although you can use it intermittently, this lets you stay in enhanced view longer.
Feral Regeneration Maximum level 3/4. This regenerates the feral meter so you can use it more often. It's cheaper to upgrade this than the actual feral sense duration.
Weapon X This is the rage attack for Logan (he will automatically earn level 1). Each new level allows him to do a different rage attack (the final level is able to kill the last boss on Elite difficulty in two hits with the rage and damage upgrades).
Grab Finisher Maximum level 3. Unnecessary. Increases the number of grabs allowed by Logan. The variant grabs do not really increase damage; that's done by the damage skill.
Lunge Attack Maximum level 3. This increases the pounce/lunge attacks Logan can do. This does not let him do more damage, but varies the attacks if you want something to do.

Give us feedback! Next Page