Developer: Omega Force
Developer: Omega Force
Developer: Omega Force
Publisher: KOEI
Publisher: KOEI
Genre: Action
Release Date: May 4, 2004 (US)
Release Date: June 25, 2004 (UK)
Release Date: May 4, 2004 (US)
T for Teen: Suggestive Themes, Violence
Samurai Warriors

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Developer: Omega Force
Developer: Omega Force
Developer: Omega Force
Publisher: KOEI
Publisher: KOEI
Genre: Action
Release Date: May 4, 2004 (US)
Release Date: June 25, 2004 (UK)
Release Date: May 4, 2004 (US)
T for Teen: Suggestive Themes, Violence
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Samurai Warriors

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The people behind Dynasty Warriors have a new tale to tell. Just don't expect them to tell it in a new way, as this title is extremely similar to its Chinese sibling. Read Review

When the political power of the Ashikaga Shogunate collapsed in the succession dispute of 1467, the islands of Japan erupted in a series of major wars. This era in Japanese history became known as the Sengoku or "warring states" period. Samurai Warriors explores this dramatic era and combines it with the tactical action excitement KOEI has become known for. Players control Sanada Yukimura, who leads an elite band of samurai and ninja. Sanada's journey takes him to the hallowed Japanese battlefields of Okehazama and Kawanakajima and inside the embattled walls of Osaka Castle where he will come face-to-face with gun-toting troops, echelons of ninja, and deadly kunoichi (female ninja). Other playable characters are also available.


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Latest Articles for Samurai Warriors

Samurai Warriors

PS2 Reviews | May 8, 2004

If Saturday Night Live alum David Spade were a gamer -- though from his hosting of Spike TV's game awards he obviously is not -- he may say, "Samurai Warriors? I liked it better before ... when it was called Dynasty Warriors." I make it a point to try to be on the other side of the fence of that guy at all times, but the point holds true: This game is far from unique when compared to KOEI's other hack-and-slash military action game. The same things to enjoy about Dynasty will be the same things you like in Samurai, but the same can also be said about the negatives. Read More »

Samurai Warriors: Game Characters

PS2 News | Apr 20, 2004

Samurai Warriors is KOEI's latest action-packed brawler featuring historical figures. Instead of wreaking havoc in China -- the setting of the Dynasty Warriors games -- this time around you'll be causing chaos in Japan. Like its sister title, Samurai Warriors stars characters based on important people in Japan's history. In this ongoing character feature, we'll clue you in as to who's who and what's what in the world of Samurai Warriors. Read More »

Samurai Warriors

PS2 Previews | Jan 27, 2004

Koei's Dynasty Warriors games have been one of the most successful beat-'em-up series in console gaming. Combining Chinese historical figures, a solid fighting system, and strong level design, gamers have come back for four games and two expansions. Just when it looked like the franchise could no longer be milked, Koei comes back with a twist. The company is taking an upgraded version of the Dynasty Warriors engine and using it for a game set in 16th century Japan. And while it might seem like "Dynasty Warriors Madcap Japanese Adventure", Samurai Warriors should please fans of the previous games with its new characters, new setting, new weapons, multifaceted storyline, and other nifty features. Read More »

Editions

Also known as: Sengoku Musou

Samurai Warriors (PS2)

Release Region: United States
Release Date: May 4, 2004
Publisher: KOEI

ESRB T for Teen Suggestive Themes, Violence

Samurai Warriors (PS2)

Release Region: United Kingdom
Release Date: June 25, 2004
Publisher: KOEI

Sengoku Musou (PS2)

Release Region: Japan
Release Date: February 11, 2004
Publisher: KOEI

Also available on: Xbox

Specifications

Release Medium

1 DVD

Multiplayer

Local Multiplayer - Cooperative: 2

For more info on these technical requirements and features, please view GameSpy's Specs FAQ.

Features

  • New AMS (active mission system) triggers a distinct mission during each battle. To accept or decline the mission is up to the player.
  • Missions evolve depending on player performance and the tide of battle. Success or failure can affect scenarios in later stages. With 500 variations, the chain of missions is unique with each play, adding depth while heightening the urgency and excitement of combat.
  • Samurai Warriors' AFS (auto-formation system) randomly generates castle levels and conquest routes offering a new experience with each play.
  • Game environments are rendered in deeply saturated chromatic tones while seasonal and time elements enhance the lush visuals. Cherry blossoms will flourish throughout springtime battlegrounds. While in autumn, the pampas grass will sway.
  • The New Warlord mode allows players to create a warrior by clearing a series of mini-games. The results of the mini-game determine the characteristics and abilities of your warrior.
  • Players use katana (sword), shuriken (throwing stars), kuzarigama (sickle and chain), kunai (daggers), and other lethal weapons
  • Unique character specific behaviors emphasize the personality of each character.
  • Circular blades, false staircases, and other traps lay hidden within castle environments.
  • Scenarios are based on historical accounts and fictional tales. Players will do battle along the Nakajima River, within the castles of Azuchi and Odawara, and many more exotic locales.
  • From the menacing sound of an impending attack to the gentle sounds of nature, the game's use of Dolby Pro Logic II sound will put players into the middle of the action.
  • Dolby Digital 5.1-channel sound in pre-rendered CG sequences.

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