Developer: Midway Games
Developer: Midway Games
Developer: Midway Games
Publisher: Midway Games
Publisher: Midway Games
Genre: Action
Release Date: June 14, 2004 (US)
Release Date: June 14, 2004 (US)
Release Date: June 14, 2004 (US)
M for Mature: Blood and Gore, Intense Violence, Strong Language
Psi-Ops: The Mindgate Conspiracy

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Developer: Midway Games
Developer: Midway Games
Developer: Midway Games
Publisher: Midway Games
Publisher: Midway Games
Genre: Action
Release Date: June 14, 2004 (US)
Release Date: June 14, 2004 (US)
Release Date: June 14, 2004 (US)
M for Mature: Blood and Gore, Intense Violence, Strong Language
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Psi-Ops: The Mindgate Conspiracy

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We play mind games and test the laws of physics in Midway's psychic actioner. Newton would be proud! Read Review

The player's mind becomes the ultimate weapon in Psi-Ops, where stealth action and psychic abilities are combined to create the ultimate special missions operative. Nick Scryer, a talented American Psi-Operative uses an assortment of traditional weapons as well as his unique mind powers to stop a group of terrorists bent on creating global chaos. Strategically infiltrate seven levels within four major enemy compounds, while outsmarting challenging enemy AI and discovering multiple paths through non-linear missions. Use powerful psychic abilities such as telekinesis to move people and objects, pyrokinesis to project a wall of fire, mind-control, remote viewing, aura view and mind drain.


Psi-Ops: The Mindgate Conspiracy Game Help

Psi-Ops: The Mindgate Conspiracy Walkthrough & Strategy Guide (Jun 25, 2004)

Bend your mind around expert tips, a full walkthrough and tons of secrets!

Psi-Ops: The Mindgate Conspiracy Cheats & Codes (8)

Latest Articles for Psi-Ops: The Mindgate Conspiracy

Psi-Ops: The Mindgate Conspiracy Ships

PS2 News | Jun 14, 2004

Midway's promising third-person action game goes mental on retail. Read More »

Psi-Ops: The Mindgate Conspiracy

PS2 Reviews | Jun 10, 2004

Have you ever wondered what it would be like to have psychic powers? Imagine being able to open your fridge and grab yourself a drink without having to get off the couch. Think of how nice it would be to take over your boss' body and give yourself a raise. Got a crush on your neighbor? Just leave your body behind and float through the wall for a little peepshow. Of course, not everyone would use their psychic powers to become a lazy, well-paid pervert, which is why Midway has brought Psi-Ops: The Mindgate Conspiracy to the Playstation 2. Read More »

Psi-Ops Sound Diary

PS2 News | Jun 10, 2004

In-game audio is just as important to crafting a believable and totally immersive game as graphics are. These days, without both, gamers feel cheated. And, in order to make sure Psi-Ops excelled in the aural area just as it does in the visual, Vince Pontarelli and his team spent hours upon hours fine-tuning the project. In this diary, he and fellow mate, Chase Ashbaker (sound designer), tell all. Read More »

Psi-Ops Video Vault

PS2 News | Jun 10, 2004

Three exclusive GameSpy Psi-Ops videos, plus eight more showcasing the characters and gameplay. Read More »

Psi-Ops Tips

PS2 News | Jun 10, 2004

Tips and tricks straight from the makers of the game. Read More »

Editions

Also known as: ESPionage (original title), Psi-ops Psychic Operation

Psi-Ops: The Mindgate Conspiracy (PS2)

Release Region: United States
Release Date: June 14, 2004
Publisher: Midway Games

ESRB M for Mature Blood and Gore, Intense Violence, Strong Language

Psi-ops Psychic Operation (PS2)

Release Region: Japan
Release Date: November 10, 2005
Publisher: Midway Games

Also available on: Xbox, PC

Specifications

Release Medium

1 DVD

For more info on these technical requirements and features, please view GameSpy's Specs FAQ.

Features

    Telekinesis. The ability to pick up people & objects and hold, move or throw in any direction; Pyrokinesis. The ability to launch a wall of fire that ignites everything in its path; Mind Control. The ability to take control of enemy bodies; Remote Viewing. The ability to go out of body to see through walls or doors in order to plan your attack and or get information you would not be able to get in physical form.