Developer: Oxygen Studios
Developer: Oxygen Studios
Developer: Oxygen Studios
Publisher: Not Available
Genre: Puzzle Action
Release Date: March 19, 2008 (UK)
Release Date: March 19, 2008 (UK)
Release Date: March 19, 2008 (UK)
PEGI: 3+
Developer: Oxygen Studios
Developer: Oxygen Studios
Developer: Oxygen Studios
Publisher: Not Available
Genre: Puzzle Action
Release Date: March 19, 2008 (UK)
Release Date: March 19, 2008 (UK)
Release Date: March 19, 2008 (UK)
PEGI: 3+
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King of Clubs

The sun blazes down relentlessly here in the Nevada desert. Route 66 is nearby but not that many cars pass this way. You could say it’s rather deserted…but all that is set to change because Big Bubba, the state’s leading entrepreneur is about to transform this less than lively location into a thriving tourist attraction! But y'know, you can't be too careful. Big Bubba has had one hell of an idea for drawing those tourists and their greenbacks into his new business venture...

This is the setting for King of Clubs - an engaging trick-based action puzzle game. The game boasts a distinctive vintage Americana graphics and soundtrack, along with its appealingly humorous multiplayer mode. The game has 96 levels, including 10 multi-level challenges, plus bonus areas, and offers hours of game play and a host of gadgets.


Editions

King of Clubs (PS2)

Release Region: United Kingdom
Release Date: March 19, 2008
Publisher: Oxygen Interactive Software (UK)

Also available on: PC, PlayStation Portable, Nintendo DS, Wii

Features

  • Collect, unlock, or buy rewards to complete a variety of puzzles across five themes including Egyptian, Prehistoric, Medieval, Futuristic and Tropical – each with its own quirky resident pro/boss.
  • Outwit your friends or beat the pros over 96 puzzling levels – and a chance for a ‘hole in none’ on every one.
  • Endless ways of completing each puzzle, King of Clubs offers enormously long-lasting playability.
  • Multiple game modes and a choice of matchplay or strokeplay for up to four players
  • Customize the colour, pattern and trail of your ball in the pro shop;
  • “Quack packs” to personalize the sounds made by the player’s club and balls.
  • On-course ‘pick up’ items to be collected to throughout each round – such as cash bags, shot savers (reduces stroke count), bonus letters & mulligan tokens (which can be used to replay a bad shot at no cost to stroke count).
  • Don’t just use a standard putter and ball – try out the speed ball, flight lite ball or glue ball and give it some welly with a selection of crazy clubs including the power putter 2000, or even the guide supreme!

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