There are some ghosts we did not put much effect on and they look more like people than ghosts. The ghosts in the beginning of the game are of this type. We made plainly visible ghosts too. For example, the ghosts who walk with their arms and legs are this type. If you find a female ghost walking like that in Japanese house, I believe that the visible ghost would make you more scared than the faint ghost.

We also used Multi Map on the heroine's tattoo. When a ghost grabs the heroine, or the tattooed priestess reaches towards the heroine, the tattoo appears on the heroine's skin. We made a major effort to express the pain of the Tattoo invading her skin, but the player may not notice it while playing. If you can, I wish you would.



We designed the heroine to be the type of person would look good with a tattoo. She endures the pain, sometimes accepts it or even wishes the pain upon herself. I think that the situation itself is very erotic.

The next diary will be the last one, and I would like to discuss what kind of fear we aim to create with the game.